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Careers in focus. (Record no. 50043)

000 -LEADER
fixed length control field 02130pam a2200397 a 4500
001 - CONTROL NUMBER
control field fol12201503
003 - CONTROL NUMBER IDENTIFIER
control field ICrlF
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20150716093623.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 080731s2009 nyua d b 001 0 eng
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2008033985
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 0816072973
035 ## - SYSTEM CONTROL NUMBER
System control number (ICrlF)15265V
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Transcribing agency DLC
Modifying agency ICrlF
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.76.C672
Item number C33 2009
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.8/1526
Edition number 22
245 00 - TITLE STATEMENT
Title Careers in focus.
Name of part/section of a work Computer and video game design.
246 30 - VARYING FORM OF TITLE
Title proper/short title Computer and video game design
246 14 - VARYING FORM OF TITLE
Title proper/short title Ferguson's careers in focus.
Name of part/section of a work Computer and video game design
250 ## - EDITION STATEMENT
Edition statement 2nd ed.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc. New York :
Name of publisher, distributor, etc. Ferguson,
Date of publication, distribution, etc. c2009.
300 ## - PHYSICAL DESCRIPTION
Extent 217 p. :
Other physical details ill. ;
Dimensions 24 cm.
500 ## - GENERAL NOTE
General note Rev. ed. of: Careers in focus. Computer & video game design, 2005.
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references and index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Advertising workers -- Art directors -- Artists and animators -- Business managers -- College professors, game design -- Computer and video game designers -- Computer programmers -- Computer support specialists -- Game testers -- Graphics programmers -- Hardware engineers -- Intellectual property lawyers -- Marketing research analysts -- Packaging designers -- Producers -- Software engineers -- Software store employees -- Sound workers -- Webmasters -- Writers and editors.
520 ## - SUMMARY, ETC.
Summary, etc. Describes a variety of careers in the computer and video game industry, which includes art directors, programmers, hardware engineers, and more; and provides information on educational requirements, salary ranges, and career opportunities.
521 2# - TARGET AUDIENCE NOTE
Target audience note Young Adult
Source Follett Library Resources
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Programming
-- Vocational guidance
Form subdivision Juvenile literature.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Design
-- Vocational guidance
Form subdivision Juvenile literature.
650 #1 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Programming
-- Vocational guidance.
650 #1 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Design
-- Vocational guidance.
650 #1 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer programming
General subdivision Vocational guidance.
650 #1 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Vocational guidance.
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element Ferguson Publishing.
730 0# - ADDED ENTRY--UNIFORM TITLE
Uniform title Careers in focus.
Name of part/section of a work Computer & video game design.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
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